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Showing posts with the label BFX Competition

BFX Competition 2016

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Finally with the film released I can talk about my part in creating a 30 second short film for the charity Create, as part of Bournemouth's  BFX competition. Here is the final film my team made: Alongside 4 other team members, who I had not met before, two from Bournemouth University animation, one from Arts University Bournemouth and a Falmouth Graduate. Over the course of 7 weeks we created a 30 second short for the charity Create. We had to take the film from the pre-production and initial animatic stage, through to final product. The design style was abstract, and mixed media. Bringing together a real life set, 2D animated characters, several 3D animated characters and props in a 2D render style, and 3D simulated paint. My role on the project was look development, compositing and rendering. I also assisted generally with pipeline, and with operation of cameras. Getting the look of the concept art was very important, so developing the 2D render style was one ...

BFX 2016

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So after taking part in the BFX competition this summer I was able to attend the festival in October, which is comprised of 4 days of insightful talks, the BFX awards, and a day of networking and talking to recruiters. Thursday evening was the awards for the BFX competition and I'm so happy for our team to have won the award for best FX and Simulation. We put a lot of time into simulating the paint and getting it nicely rendered so its great to have won that! Awards Night with the Art Express! Our Final Film for Create! Monday to Thursday was talks from the likes of ILM, Framestore, Disney, Pixar, Blue Zoo, The Mill and many, many more, as well as games companies including Playground Games and Frontier Developments.  Topics ranged from production, to concept design, pipeline, fx. It was a really great opportunity  to see how different companies manage different parts of their workflow. ILM delivering their talk on Star Wars 7 ...