MEL Progress
As part of Modeling and Rigging I have been able to talk a lot to my lecturer about scripting in MEL. Now I have more direction with it I feel like I'm making more progress. Currently for Live Brief project we are setting up a scene for rendering in Mental Ray, but if we have time we would like to render in Renderman, although this means the 20+ materials would need to be converted, have the textures re-applied etc; so I am working on a script to help us do this quickly in one go. So far I have it working to convert the materials to a new set of Mental Ray materials, and apply them to the appropriate objects, I'll convert this over to Renderman when I get to the studio. Currently if it comes across a material with transparency or alpha data plugged in it skips it, I would like to build in a function to plug this in, as well as the colour data. If I can get the script fully working in this way it might serve as a useful tool to convert over any...