Lens Effects Gizmo + Goals
As part of my ongoing compositing development for Big Top and Dino Diner I have compacted the lens effects node tree I made before Christmas into a Gizmo. The fundamentals of each different lens effect come from this tutorial which I have modified, below I've got a screenshot of it being used for a character AOV test in The Big Top. The effects the gizmo is currently capable of are: - Depth Of Field - Vignette - Filter Flare - Lens Distortion - Field Curvature (Edge defocus) - Lens Flares - Glow - Chromatic Abberation (Axial and Traversal) - Grain The user is able to work their way down the list of lens effects enabling or disabling them, and tweaking as they see fit. The aim being to allow people to more easily add real world lens effects to the perfect CG renders. This was roughly the node tree I started with, I ended up leaving out Astigmatism as I think the effect had to much of a dramatic impact o...