More Destruction Tests

This is probably the last few pieces of destruction/physics-ey things I'll do for a while. The first video is an attempt at a tutorial but it hasn't turned out all that well.

 The second was more to combine what I had been doing with the smoke effects and the destruction effects. I'm actually quite pleased with how this one turned out, it took a lot of tweaking to get the smoke to rise from the building how I wanted it.


I wasn't as pleased with this one above, all the pieces just go way to far, I think because nothing is stuck down every object flies in different directions at different speeds and it just looks a bit odd.


This is is definitely the better example, and probably the best destruction destruction work I've done so far. I experimented a lot with only having the certain parts of the building fall down.
It was definitely a good final piece to leave off with (for now) because it tied a lot of different things together from the other tests I did.

For now I want to get back to focusing on character animation again, I've completed my 11 second club and have another side bit of animation on the go but I would like to keep on practicing performance in animation and increasing quality ahead of starting to animate on 3rd year film projects.

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